The party returns to Ursina after having rescued the citizens of Overlake and routing the hobgoblin forces. A week passes. Eldrad is once again requested to aid a nearby village. A dwarf named Ilse leads a small troupe of dwarves from the nearby village of Orstrum, claiming that a temple to Io in her village has been desecrated by evil forces. A dwarf named Tordek accompanies the party to clear out the temple.
A mysterious wood elf named Quric approaches the party in secret and requests that they reconsecrate the temple not in the name of Io, but in the name of Ulir, goddess of the elves. Naiadé and Ser Hectre, who believe that Tordek will not allow them to consecrate it in Ulir’s name, conspire to eliminate the dwarf.
Inside the temple are hordes of the undead, and dark magic pervades the site. Naiadé and Hectre hatch their plan, but Althaea and Eldrad are outraged at their actions. Eventually, Eldrad negotiates with Tordek and the party, reaching an agreement that will placate both parties. Tordek is allowed to reconsecrate the temple, and the party leaves unpunished for their treachery.