Santenne (pronounced “san-TEN”) is a duchy of Grandévere that governs the golden plains that stretch from the eastern edge of the Barrier Peaks to the western edge of the Kurtulmak Desert. The region is characterized by scorching, dry summers and torrential, rainy winters. Santenne was founded by Sigurd, an orcish crusader whose tribe had lived under Du’un rule in the region for decades.
The southern reaches of Santenne are dominated by vast expanses of flat, golden fields. It is said that the plains of Santenne are so flat that on a dark night, the human eye can see a flickering candle from twenty miles away. Where the land meets the sea, Santenne’s flat plains transform into rocky bluffs that tower over the stormy seas. The tides are so strong and the storms so treacherous that few sailors dare to enter Santenni waters.
In the north, the golden plains of Santenne transform into arid badlands dominated by sandstone cliffs and towering hoodoos. Many small mammals and poisonous reptiles make northern Santenne their home. Any plants that eke out a meager existence in the north’s canyons are small, withered scrub grasses that cling to gravel and cliff-faces. Few civilized kinds make the northern deserts their home, in part because of limited food and water, but mostly because of the region’s dark history. Centuries ago, the deserts of northern Santenne were home to Thariz, the capital of the tyrannical Du’un Empire. No living creature has found the ruins of the capital, the supposed source of all evil in Santenne, but most avoid the region nonetheless. There are countless reports of near-death encounters with horrifying, supernatural evils that lurk in the shadows of the northern cliffs.